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Ted
08-05-2003, 06:59 PM
If I master the BS rules for Atlantic City, and never learn "counting" or "progressive" betting and bet the same on each hand I play, am I going to get "hammered"?

midnite
08-05-2003, 07:05 PM
Hammered no, bored yes.

Swanson
08-06-2003, 03:45 AM
The longer you play, the more hammered you get, based on statistics. I'm not sure I buy into the whole progression thing yet.

Ron T
08-06-2003, 06:55 AM
Your leaning basic strategy so you wouldn't get hammered. You'll even make money now and then in the short run, but in the long run the casino has that 1/2 percent advantage. Are you playing blackjack to make money or be entertained. If it's entertainment, then play basic strategy blackjack and enjoy yourself. The mathematicians say there is no advantage to a progression betting system over flat betting, but it's fun when the streaks are going your way.

Grifter
08-06-2003, 02:13 PM
Ted – As others have already said…..You won’t get “hammered”.

Assuming a game with an EV of -0.50%, a full table where you are getting about 75 hands an hour, and you are flat betting nickels……Your expected loss is about $1.90 per hour.

Grifter

Desert Dog
08-06-2003, 03:51 PM
I'd add this to Grifter's reply to Ted: ... which could take the form of losing $100 per hour for the first nine hours and winning $881 in the tenth hour for that net loss of $19.00. Or winning $900 in hours 1-9 and losing $919 in hour ten. Or something in between.
PS You WILL get hammered in more ways than one if you keep accepting drinks from the cocktail waitress.

Ted
08-06-2003, 04:03 PM
To Grifter: Correct me if I am wrong. $1.90 in nickels is the equivalent of 38 five dollar chips. Thats $190 in one hour? Is that correct? If I play for 3 hours I would lose $570. I call that getting "hammered".

Ted
08-06-2003, 04:09 PM
Dog, my drink is tomato juice with ice and a side of diet coke. I give the girl a buck for each drink.

Grifter
08-06-2003, 04:11 PM
Ted - Sorry for confusing you.

A "nickel" is the accepted gambling term for a five dollar bet.

Grif'

Desert Dog
08-06-2003, 04:43 PM
Tad -- Good choice of drinks. As I posted a few weeks back, drinking plenty of Diet Coke just before entering and while at the casino is an excellent strategy to minimize losses.

Ted
08-06-2003, 05:13 PM
Grifter...still confused. Isn't $1.90 in "nickels" the equivalent of one hundred ninety bucks?

Desert Dog
08-06-2003, 05:21 PM
Ted, the 0.05% house edge, that is, one half of one percent, translates into ($1.90) One Dollar and Ninety Cents (actually $1.875) if you're flat betting $5 per hand, 75 hands per hour, in one hour. Just don't walk into a casino with the grocery money and expect to come out with just $3.75 less of it after two hours.

Grifter
08-06-2003, 05:27 PM
Ted - Desert Dog's answer is 100% correct.......G

BuGhOu§eMASTER
08-06-2003, 09:01 PM
Hah DD, and as an extreme case would be to gamble your RENT MONEY or your CAR NOTE.... :lol: :lol: :lol:

Ted
08-06-2003, 10:37 PM
Let me get this straight. If I play 75 hands in one hour and each bet is $5
I will lose $1.90. I multiplied 75 hands times 5 and got $375.00. The $375 figure is what I bet for the hour. I will lose one half of one percent to the house because that is their edge. One percent is $3.75 and half of that is
$1.875 or $1.90....The one half of one percent is predicated on my playing perfect basic strategy. Correct?

Buffarino
08-06-2003, 11:26 PM
Let me get this straight. If I play 75 hands in one hour and each bet is $5
I will lose $1.90. I multiplied 75 hands times 5 and got $375.00. The $375 figure is what I bet for the hour. I will lose one half of one percent to the house because that is their edge. One percent is $3.75 and half of that is
$1.875 or $1.90....The one half of one percent is predicated on my playing perfect basic strategy. Correct?

Sounds about right, but that's the average over a lot of hands (I believe Renzey said approx. 80,000 hands). So your results would likely vary significantly from there. Over the long haul, that's about right, though.

BuGhOu§eMASTER
08-06-2003, 11:28 PM
Yup, in the veryyyyyyyyyyyyyy long haul, just like you're down 1 out of 200 hands, simulated a couple BILLION hands... streaks up and down will happen MUCH more often than you seeing a 1/200 fault.

Renzey
08-07-2003, 05:27 PM
On the Long Run vs. the Short Run: Every short run, even a single hand is merely one tiny random snipet of the long run. And any short run's anticipated value before it occurs is exactly the same as for the long run. That being true, what strategy could possibly be right for the short run, but wrong for the long run -- since after you add all your short runs together, they become the long run.

Michigan Dave
08-09-2003, 07:48 AM
Does anyone have a table that shows the percentage of wins a person should expect with each specific up card that the dealer shows? ie, if the dealers up card is a ten, how often will he win?

BuGhOu§eMASTER
08-09-2003, 10:26 AM
I dont, but I can give you close approximations of the dealer BREAKING:

If dealer shows:

2-4, They'll end up NOT breaking a little more than 60-65% of the time, we have ~35-40% chance of winning

5-6, They'll break ~43% or win ~57% (obviously our best winning chances against straightup dealer shows)

THEY WILL BREAK 35-43% OF THE TIME WITH THESE BUST CARDS

7-10 They'll break <35% of the time (the higher the card value the less of a chance of them breaking)

Ace - They will break only ~17% of the time, or 1/6 hands which usually occurs by having a soft 12-16 than drawing 2 "big ones".

**UNLESS CARD COUNTING YOU SHOULD ALWAYS HIT YOUR HARD 16 AGAINST ACE UP!!**

Ted
08-09-2003, 10:42 AM
Can anyone explain why it is correct BS to double with an A/2, A/3, A/4,
A/5, A/6, A/7, against a dealer 4/5/or 6. Like everyone else, I have a "know it all" friend who says you never double with a soft hand against any dealer hand, anywhere in the world. I have seen without exaggeration 15 different charts. They all say to "double" in the hands I described. The problem is, I can't explain why.

Grifter
08-09-2003, 11:09 AM
Does anyone have a table that shows the percentage of wins a person should expect with each specific up card that the dealer shows? ie, if the dealers up card is a ten, how often will he win?

The table you are looking for can be found in Revere's book, "Playing Blackjack As A Business" (1980 edition) on page 70.

Grifter

BuGhOu§eMASTER
08-09-2003, 11:17 AM
Ted,

First of all, it is NOT correct to double on all those soft hands you listed. It is however correct to double all soft hands to *18* against 5-6 ONLY for MC, and 19 for single deck against 6.

The point is that when the dealer shows 3-6 is the highest probability that he will bust, and, when doubling your seemingly STRONG hands (17-18) against them is actually the correct move because you are a) taking FULL ADVANTAGE of your situation by doubling down when it is opportune, but more importantly b) you're giving yourself an added chance to draw a 3-4 to give you 21, or even ANY 10-valued card to give you the same thing you started with. That is why when you have a soft 17/18 is the best soft-DOUBLE you can do because 8/13 cards will make your hand, and only 5 will hurt you. But the VAST MAJORITY of BJ players wouldn't ever mess up a 18, be it soft or not because they dont know BS and therefore dont know any better. I can still remember when the ENTIRE TABLE gave me guilt feelings for doubling my soft 18 against dealer 4... even the dealer sided them cuz that old fart didn't know any better. But it's all good cuz I know I did the correct play, going into it a 62% favorite.

Do you know exactly how to properly play your soft hands, Ted?

Desert Dog
08-09-2003, 12:36 PM
Can anyone explain why it is correct BS to double with an A/2, A/3, A/4,
A/5, A/6, A/7, against a dealer 4/5/or 6. Like everyone else, I have a "know it all" friend who says you never double with a soft hand against any dealer hand, anywhere in the world. I have seen without exaggeration 15 different charts. They all say to "double" in the hands I described. The problem is, I can't explain why.

Mostly you're taking advantage of that weak dealer upcard while you've got an unbustable hand. Plus, soft hands are versatile. Example: double on A/3 (vs dealer 5 or 6 only) and then get a 5,6 or 7 gives you 19, 20, or 21 which is great; get an 8, 9 or 10 and you've got a 12, 13 or 14 vs that weak dealer upcard which isn't terrible; get a 2, 3, or 4 and you've got 16, 17 or 18 again vs that weak dealer upcard is OK too. I can't imagine why anyone would tell you never to double a soft hand. I guarantee that players who don't double soft hands walk away losers more often than players who do.

Ted
08-09-2003, 01:21 PM
Thanks Dog, I am able to make the argument you made, but I was looking for more detail, ie: percentages etc.

BuGhOu§eMASTER
08-09-2003, 07:06 PM
Ted, was my post preceding Dog's not detailed enough for you? Is there something I could go in more detail that would fully suffice for you?

Ted
08-09-2003, 07:31 PM
Bug, I NEVER saw your post 'til now. I don't know how I missed it, but I just didn't see it. Now, I am absolutely satisfied that I know how to play my soft hands. I always use a "cheat card" in Atlantic City which is the only place I play. I'll get it memorized, but that ain't too important yet.
My chart says...Double A/7 against a dealer 3,4,5,6...........Double A/6 against dealer 3,4,5,6.......Double A/5 against dealer 4,5,6. .......
Double A/4 against dealer 4,5,6.............and.....A/3 and A/2 are to be doubled aginst a dealer 5,6. Which of these is incorrect BS?

Desert Dog
08-09-2003, 10:52 PM
...My chart says...Double A/7 against a dealer 3,4,5,6...........Double A/6 against dealer 3,4,5,6.......Double A/5 against dealer 4,5,6. .......
Double A/4 against dealer 4,5,6.............and.....A/3 and A/2 are to be doubled aginst a dealer 5,6. Which of these is incorrect BS?

None of those are incorrect, Ted. Everything there is perfectly right. The only variation is if dealer hits soft 17, then you would also double on A/8 vs 6, and in single or double-deck you'd also double on A/3 vs 4. (F. Renzey, pages 54-56.)

The weakest of those soft doubles is a 52% favorite and they go up from there, so with that kind of favorable tilt, you go for it. Somewhere in all the publications and websites there's a chart that gives these percentages but I'm not sure exactly where right now.

BuGhOu§eMASTER
08-10-2003, 12:08 AM
Ted, it's all cool. I just was wondering since you mentioned nothing about my post :shock:

Yeah, DD: I'd like to see the % breakdown of those soft hands. That'd be nice!! I actually had some particular questions about soft doubling but I'll address that on a totally new thread to not confuse topics.

Ted
08-17-2003, 10:23 AM
Here is my current problem. Very specifically it is "splitting 6's". I am convinced that splitting 6's in a DAS game is the correct play vs. a dealer 2-6. But, if anyone can elaborate on the percentages on playing this hand it would be welcome. I hear arguments about splitting 6's such as, "why take a bad hand and make 2 bad hands out of it"? I just got Fred and Walter's books in the mail. They both say to split 6's in the above situation. But, I need percentages on this hand. Mucho gracias.

Renzey
08-17-2003, 12:35 PM
ON SPLITTING 6's: The prevalent comment, "Why take one bad hand and make two bad hands out of it", often stems from that same old twisted perception that the dealer usually has a 10 in the hole -- which is false. You should split 6's in a shoe game even against a deuce (as long as you can DAS) because a total of 12 is already a stiff, but a total of 6 is a long way from being anything.
THE NUMBERS: If you just hit 6/6 against a deuce, you win 37 and lose 63 out of 100 (counting pushes as a half win and a half loss) for a status of minus 26.
If you stand, you win 35 (when the dealer breaks) and lose 65 for a status of minus 30.
If you split 6/6 vs. 2 (with DAS) 100 times, you win 115 units and lose 135 units counting doubles, re-splits and pushes for a status of minus 20.
When you split 6/6 vs. 2 and cannot DAS, you win 93 units and lose 120 units counting re-splits and pushes for a status of minus 27.
Thus, splitting 6/6 vs. 2 in a shoe game is correct if you can DAS and slightly wrong if you can't.
At the other end, with 6/6/vs. 6 -- hitting loses 17 units after 100 tries and standing loses 15 units. Splitting with DAS actually wins 12 units and splitting without DAS loses 2 units. So with this hand, splitting is always better regardless of the rules -- and it's because having 6 twice is NOT tantamount to ending up with two 16's.

Ted
08-19-2003, 03:57 AM
I'm fighting a losing battle on this specific hand. I am being told that the odds are 8 to 5 against me when I split 6's. I don't know why they are 8 to 5, but my buddy says it is. But, I am dealing with an individual who is my life long best friend who never read a book in his life and has never researched anything. He say's that all the people who publish books and charts on BJ have had all the groundwork laid out for them by people like John Scarne's "Complete Guide to Gambling". Does Scarne, in his BJ charts discuss the 6/6 split? I went to my local library and they have nothing on Scarne. Who preceeded Scarne? I've searched any number of sites on Scarne and I get the idea that he was more of a poker player and magician and an arrogant SOB to boot. Would anyone care to comment on this post, especially on the 6/6 split?

TO FRED: Many thanks for your reply to my original post. Can you add anything regarding this 8 to 5 against me business?

Grifter
08-19-2003, 07:40 AM
Ted – I will answer part of your question. To my knowledge John Scarne had nothing to do with the development of blackjack as we know it today. Scarne was a premier magician, card shark, and hustler; but not a mathematician.

Modern blackjack was introduced in 1962 with Dr. Edward Thorp’s “Beat the Dealer, the breakthrough on how to win at blackjack. During the late 60’s and 70’s many other mathematicians analyzed and expanded on Thorp’s original work, namely…. Julian Braun, Lawrence Revere, Peter Griffin, Lance Humble, Stanford Wong, and others. Most, if not all, of the books of these ‘math guys’ are still available and are excellent reading and resource material.

Regarding the 8 to 5 odds issue, I don’t have a clue where your friend is coming from. Can he give you a source? Personally, I agree 100% with Fred's numbers above.

midnite
08-19-2003, 09:46 AM
Ted, I had to dig to find it, but it is called Scarne's Guide to Casino Gambling. Yep, they called it gambling back then.... The book was copywrited in 1961 and again in 1974. It was published by Simon & Schuster.

Grifter
08-19-2003, 10:09 AM
Midnite - That is a different book, but does it have tables in it? It may be similar to the one Ted is talking about......G

Ted
08-19-2003, 10:14 AM
TO MIDNITE: Does Scarne have a basic strategy chart in his book? What does he say about splitting 6's, if anything.

TO GRIFTER: I thought I saw a site that referred to Scarne as a great mathematician. I am going to get a statement from my friend or at least his reasoning for this 8 to 5 business.

Thanks guys..

Grifter
08-19-2003, 10:22 AM
Ted - I wrote that from memory this morning so I could be wrong, but I have never seen Scarne associated with the 'big boys' I mentioned and I have been studying this game quite a while (I bought my copy of "Beat the Dealer" in 1966 :lol: )

Renzey
08-19-2003, 11:58 AM
TED: From the way you characterize the sophistication of your buddy, I'm sure that he got his "8-to-5" figure from the fact that 8 hit cards out of 13 (6 thru King) will turn a 6 into a stiff -- and only five will give you a good drawing hand. This is a typical observation for a "street" player.

Ted
08-19-2003, 12:19 PM
Fred, I almost hate to ask this question, but if 8 cards can hurt a 6/6 split, and only 5 can help, why is he wrong. What is he doing wrong with his computing? He is obviously "missing some point" but I do not have the ability to tell him what he is doing wrong.

Desert Dog
08-19-2003, 01:48 PM
Fred, I almost hate to ask this question, but if 8 cards can hurt a 6/6 split, and only 5 can help, why is he wrong. What is he doing wrong with his computing? He is obviously "missing some point" but I do not have the ability to tell him what he is doing wrong.

Yes, 8 cards will turn a 6 into a stiff hand, and 5 won't. That doesn't mean the odds are 8 to 5 against you to lose. You still have to consider what happens to the dealer's hand. This may be overly simplistic, and Midnite, Grifter, or Fred (or anyone else) can correct me if this doesn't explain it.

Leaving aside the deuce upcard/DAS exception, the worst odds of losing a 6/6 split are against the 3, and whatever those odds are, while still not over the 50% mark, they're substantially better than 8 to 5. If you just hit you are indeed an 8 to 5 underdog according to page 79 of BJBB II.

Ted
08-19-2003, 04:30 PM
I have obtained a copy of Scarne's Guide To Casino Gambling. Copyright 1978. Pages 64 to 129 are devoted exclusively to Blackjack. I am going to encapsule Scarne's most provocative words.

1. In 1976 Scarne challenged Thorp, Wilson, Braun and Revere to a $100,000 challenge. Scarne claimed that the computer-tested systems were "strictly humbug". They accepted his challenge. A ton of rules were written. The game was to be played at the Caribe in Puerto Rico. Scarne claimed that Thorpe had refused a $100,000 challenge in 1964 at the Sands. For all kinds of reasons the 1976 challenge did not come off either. Scarne claimed that all these mathematical geniuses and their counting systems were a hoax and there systems were mathamatical impossibilities. Scarne claimed "they are trying to make a living selling books. sytems and seminars" and additionally had attempted to bribe Vegas dealers.

Scarne uses a 4 deck system when he claims he "never splits 6's".
He will not split 8's against a dealer 9, 10 or Ace.
He will split 7's only against a dealer 5, 6, or 7.
He will not split 9's against a dealer 7.
A player should stand with a soft 18 or higher against a dealer 2, 3, 4 5, and 6.

These are just a couple of BS plays which do not match with any of the BJBS books or charts I have seen. Scarne never even mentions DAS. Scarne talks primarily of Vegas, but I know that AC was brand new in 1976. He was very, very much into the mathematics of BJ. I don't know if he was right or wrong yet, but he was clearly more than just a magician and poker player. Damn, there is so much to read and know.

BuGhOu§eMASTER
08-19-2003, 06:43 PM
That's just BOLLOCKS!

Bloody hell, what a load of crap.

midnite
08-19-2003, 10:10 PM
Ted, I wouldn't worry much about what Scarne said. On page 95 for example, he says never to split four's, five's, six's or ten's. Then on the same page he say "As a matter of fact, I often split 10-valued cards when the dealer's upcard is a 19 count." On page 105, he gives his Scarne Countdown System. That is interesting reading.

BuGhOu§eMASTER
08-19-2003, 10:41 PM
LoL... yeah, and I too am living in a fantasy world with 100 counts even!!!!!!!!!!!!!!!!! :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll: :roll:

Ted
08-20-2003, 06:45 AM
Ted, I wouldn't worry much about what Scarne said. On page 95 for example, he says never to split four's, five's, six's or ten's. Then on the same page he say "As a matter of fact, I often split 10-valued cards when the dealer's upcard is a 19 count." On page 105, he gives his Scarne Countdown System. That is interesting reading.


I wouldn't split 5's and 10's either. In addition, splitting 4's is only OK in a DAS game. I don't know if Scarne ever played in a house with DAS rules. He never evens mentions DAS in his book. I wonder if DAS is an innovation that came about after Scarne. The only problem I have is the damn 6's.

On page 105 when he refers to his counting system, he uses a one deck game and waits till the end of the shoe to make a "play". I wish I could get something straight about the # of decks being used. Just how important is the # of decks in a game. Is it the single most important feature regarding how you should play your hand or is just incidental and makes only a very, very minor difference?

Grifter
08-20-2003, 08:08 AM
Ted – Midnite is right. Don’t worry about what Scarne is saying. I’m sure it is a “good read” because he was an interesting character, but it is not going to help you learn to play better blackjack.

Let’s go back to your splitting sixes question for example: Renzey has already shown you the correct percentages against a deuce and a six (and they “say” split). For the trey, four, and five you could go to the library and read Julian Braun’s “How to Play Winning Blackjack”, or Midnite could post those win/loss percentages (he has the book, I don’t). Or maybe Renzey could post them from his own calculations.

There are many other sources, but Braun's has the best set of tables on this that I have seen.

Doc
08-20-2003, 08:57 AM
Wow, the cheapest you can buy this book (used) on Amazon is $45. Most copies are selling for over $90.

BuGhOu§eMASTER
08-20-2003, 11:37 AM
:roll: :roll: Yeah, and you people wonder why I FRET when asked to "buy the book buy the book"! §igh. :roll: :roll:

Renzey
08-20-2003, 12:49 PM
TED: The thing that makes some of the proper plays look wrong (such as with 6/6) is that when you do play them correctly, you're an underdog to win (such as with your friend's 8-to-5 perspective). You must remember that the correct play is the best play CONSIDERING THE ALTERNATIVES.
When you have 6/6 against a deuce, you're going to be an underdog no matter how you play that hand. But you become the smallest possible underdog by splitting! As mentioned before, when standing you win 35 and lose 65 out of 100. When hitting you win 37 and lose 63 (after adjusting for ties). But when splitting you win 115 and lose 135 (counting doubles and re-splits). Splitting loses the least and is therefore the least of three evils with this hand.
As for John Scarne? He was primarily a pre-computer era gambling authority. Many of his edicts were found to be in error when analyzed in depth through sophisticated combinatorial analysis and later via mega run simulations.
Some errors were significant enough that you can discover them yourself. For example, shuffle four decks together and give yourself 8/8 against a dealer's Ace. Just hit it 100 times and record your wins vs. losses (counting pushes as a half win and a half loss, which negates their effect). Then split it 100 times recording the same. DAS doesn't even matter here, since you won't double with 10 or 11 against an Ace. Your individual results may vary somewhat, but the odds are that by hitting you'll go 24 and 76. By splitting you'll go 88 and 126. Hitting loses 52 bets over the course of 100 starting hands. Splitting loses 38 total bets out of the 200 new hands (214 hands counting re-splits). The probability chances that hitting will do better over this sample size is 3%. Note that if you actually care to do this experiment, two decks will work out virtually the same as four (with a single deck, the difference is even more pronounced in favor of splitting). Also, understand that it's perfectly legitimate to just keep dealing through the whole pack, rather than to shuffle after each hand.
To OTHERS: As far as I can remember from my early reading, I think DAS was standard equipment in Las Vegas before the big Thorp shakeup. So was re-splitting Aces.

Ted
08-20-2003, 09:55 PM
First of all, let me thank you guys for dealing with my rookie questions. Somehow things bug me until I get them straight. Now, this is what I am going to do: I need input as to whether or not I am doing this right.
I am gonna take 2 decks of cards. I am going to give the dealer a down card and a deuce. I am going to give the player, (me) a pair of sixes.
Then I will hit the pair of sixes. I will play basic strategy and the dealer must hit 16. I will play 100 hands. Should take me a couple of days. I wil record wins, losses, and busts for me and the dealer.

Then after I get that done I will play another 200 hands. The dealer will have his down card and his deuce and I will have my pair of sixes. I will now split my sixes all the time and play 200 hands. I will DAS and play basic strategy.

What I am looking for is to see how close I come to Fred's figures. I aint gonna shuffle the cards after each hand. I will just play through the entire decks in each situation. Obviously when I use up the 2 decks I will reshuffle. Am I leaving anything out?

BuGhOu§eMASTER
08-20-2003, 11:22 PM
No. Just be sure to do it at least pb]100x[/b] for an ACCURATELY APPROPRIATE SAMPLE SIZE.

Mike
08-20-2003, 11:22 PM
I think DAS was standard equipment in Las Vegas before the big Thorp shakeup. So was re-splitting Aces There's something to research, never heard of that one.. :?:

Renzey
08-21-2003, 02:25 AM
TED: There is one thing you do have wrong. Your second test (splitting) should just be 100 initial hands, the same as if you didn't split. You will however, get in 200+ hands there due to your splits and re-splits. But you must use the same number of STARTING hands to be comparing apples to apples.
Also, there's a possible pitfall with 6/6 vs. 2 since there's not such a decisive difference between their mathematical outcomes. Probalistically, I think there's about a 17% chance that not splitting will turn out better by pure chance over the course of 100 vs. 100 hands. I would commit to playing the hand 250 starting times each way to get that chance down to about 10%. It should really take only a couple of hours -- you'll get in around 16 hit-hands per double deck and maybe 11 split hands.
It's a good exercise if you want to get to where you play all your hands with the confidence that you're giving yourself your best shot.

Ted
08-21-2003, 07:10 PM
Here are the results of my little experiment:

The idea was to play 6/6 without splitting and 6/6 with splitting. All the hands were played against a dealer deuce. The dealer always had a 10 in the hole. I played a total of 267 hands in each instance. The results for not splitting were as follows:

Player busted 133 times. (This means that the first card the player was dealt was a 10. This happened 133 times.)
Dealer busted 54 times.
Player won 34 hands. (no one busted)
Dealer won 28 hands. (no one busted)
There were 18 pushes.

The results for splitting with DAS allowed:
Player won 114 hands. (no doubling)
Dealer won 107 hands.
Player won 25 DAS hands.
Dealer won 17 DAS hands.
There were 4 pushes.

Basic strategy rules were used. I don't know if this standard will hold up over millions of hands, but if it does, Scarne was nuts when he said he never splits sixes.

Ted
08-22-2003, 07:45 AM
Now that I did my little experiment, which took about 5 hours, I ain't happy with the way I played this out. Let me repeat how I did this. I took 3 decks of cards. From one of the decks, I took a Jack and a deuce and gave them to the dealer. I placed both the Jack and deuce face up, as I knew I was playing against the deuce. I just did it that way so it would be easier to pick up the cards after each hand more easily. From that same deck I took a pair of 6's. I laid them in front of me as though I were splitting them. I then took that deck and just put it away. I then took 2 other decks and I hit the first six and then I hit the second 6. From this point on I played basic strategy.

Now here is what bothers me. I knew that I was playing against the deuce.
But, didn't I place the dealer in an unfair position? Shouldn't I have dealt the dealer a different hole card on each deal? If I were the dealer I would rather have had a 9, 8, 7 or 6 in the hole rather than a 10. I think I should have but I simply can't work out the math. I know I'm supposed to assume that the dealer has a 10 in the hole, but he doesn't of course.

What am I doing wrong here?

Buffarino
08-22-2003, 10:36 AM
I think you're right, Ted. IMO, you should give the dealer a 2 up, but a new hole card for each hand.

Renzey
08-22-2003, 11:10 AM
TED: You made the same mistake that most others make while playing the game -- assuming that the dealer has a 10 in the hole. This is wrong! The dealer will have some other card in the hole 70% of the time! The results you got tell you how you would make out with 6/6 against a 12 -- NOT against a deuce!
Also, you should not take the dealer's and player's starting cards from some other deck without using that remaining deck to play out the hands. Neither of these provisions duplicated the condition for which you're seeking an answer to -- although the second mistake was very minor.
Whenever you conduct an experiment, be sure to always think literally and logically.

Ted
08-22-2003, 04:15 PM
TED: You made the same mistake that most others make while playing the game -- assuming that the dealer has a 10 in the hole. This is wrong! The dealer will have some other card in the hole 70% of the time! The results you got tell you how you would make out with 6/6 against a 12 -- NOT against a deuce!
Also, you should not take the dealer's and player's starting cards from some other deck without using that remaining deck to play out the hands. Neither of these provisions duplicated the condition for which you're seeking an answer to -- although the second mistake was very minor.
Whenever you conduct an experiment, be sure to always think literally and logically.

OK....I'll do it over but this time I will use 2 decks only. I will give the dealer a deuce. I will take two sixes out of the deck and give them to myself. I will always split the sixes. I will deal the first card from the deck to the dealer and that will be his hole card.

Now I have a new question. I have 2 sixes face up. The dealer gives the six on my right one up card. He then gives the six on my left an up card. I then decide if I want to hit or stand on the six to my right and after that I decide what I want to do with the six on my left. Is it done that way or do I play the six on my right to it's completion and then play the six on my left to it's completion. I've played enuf splits but, I just have forgotten which way it is done.

Now, after the sixes have been played I will play out the dealers hand.
But the key thing for me is that I must give the dealer a new hole card every hand. That's correct isn't it? I get the feeling that these are pain in the ass type questions, but I'm trying to do something here. I need the correct procedure and then I will be able to conduct my own little experiments without breaking chops, or balls, whichever is easiest.

Desert Dog
08-22-2003, 04:35 PM
Ted, one of your questions was: "Now I have a new question. I have 2 sixes face up. The dealer gives the six on my right one up card. He then gives the six on my left an up card. I then decide if I want to hit or stand on the six to my right and after that I decide what I want to do with the six on my left. Is it done that way or do I play the six on my right to it's completion and then play the six on my left to it's completion. I've played enuf splits but, I just have forgotten which way it is done."

You play the six on the right to its completion, then you work on the six on the left. The dealer doesn't deal ANY cards to the six on the left until the play on the six on the right is finished.

That one was easy. I'll let the smarter guys answer your harder questions.

Renzey
08-22-2003, 05:45 PM
TED: To answer your last question; Yes, the dealer must get a new hole card every hand. It doesn't really matter at all when he gets it though. You could give it to him face-up before you play your 6's, or you could give it to him after you've completed all your own play (this is another example of the "random card axiom" and why it doesn't matter to anybody else how third base plays his hand). What matters is that the dealer (and you) gets new, random cards to play every hand.
Also, be sure that you play as many STARTING hands for your "split" sample as for your "hit" sample so that you end up playing twice as many hands when you split as when you just hit. Recognize that each time you hit 6/6 against a deuce, you play one hand -- and each time you split 6/6 against a deuce you play 2 hands. It's the combined results of those two split hands that you want to compare to the results of just hitting a single hand of 6/6.

Ted
08-22-2003, 11:58 PM
Here are the results of my experiment:

Played 105 hands and DID NOT split the sixes:
Won 30 hands
Lost 70 hands
Pushed 5 times

NET RESULT: Lost 40 units.

Played 210 hand and SPLIT the sixes every hand.
Lost 104 hands
Won 64 hands.
At this point I am down 40 units.
DAS wins: 26
DAS losses: 9
The 9 DAS losses cancel out 9 of the 26 DAS wins.
So I have 17 DAS WINS.
NET WINS from DAS: 34 units.
7 pushes

NET RESULT: Lost 6 units.

Now tell me I didn't figure it out right.

sld007
08-23-2003, 03:38 PM
A good friend asked me this one--When would you not hit soft 18 against dealer's ace? I always hit it, but I'm thinking that there might be times not to do it.

Renzey
08-23-2003, 03:43 PM
In a S17 shoe game for non-counters, stand if the board contains at least 5 more babies than 10's, otherwise hit. But if the game is H17, always hit that hand.

Ted
08-24-2003, 11:11 PM
Ted, one of your questions was: "Now I have a new question. I have 2 sixes face up. The dealer gives the six on my right one up card. He then gives the six on my left an up card. I then decide if I want to hit or stand on the six to my right and after that I decide what I want to do with the six on my left. Is it done that way or do I play the six on my right to it's completion and then play the six on my left to it's completion. I've played enuf splits but, I just have forgotten which way it is done."

You play the six on the right to its completion, then you work on the six on the left. The dealer doesn't deal ANY cards to the six on the left until the play on the six on the right is finished.

That one was easy. I'll let the smarter guys answer your harder questions.


I ain't gonna know for sure until the 15th of Sept. when I go AC again. But, I was playing "THE GAME" at the Hit or Stand site and I got a pair of 6's. I pressed the button to "split". The dealer gave each 6 an up card and then returned to the first 6 and asked what I wanted to do. This contradicts what you said in a previous message. The economy of the country depends on this answer. :wink:

Desert Dog
08-24-2003, 11:22 PM
Now that you mention it, I think you're right that "the game" here does that, but that's not how it's done for real, or in other simulation software.

BuGhOu§eMASTER
08-25-2003, 12:37 AM
In a S17 shoe game for non-counters, stand if the board contains at least 5 more babies than 10's, otherwise hit. But if the game is H17, always hit that hand.

HUH??? Why would you want to stand...EVER? And if the board contains 5 more babies than 10's, what's the hurt in hitting since you're more likely of getting a 10 and have the 18 anyway (rather than just stand and not have the extra chance of getting dealt an Ace, for example)?? I just dont see any risk at all in hitting it, regardless of what is out.

Renzey
08-25-2003, 03:42 AM
BUG: When you've got a soft 18 against an Ace, the little cards are what helps you if you hit. No little cards -- no help! Also, the more little cards there are, the more likely the dealer will rip off a multi-card killer hand. Remember, unlike with Ace/7 against a 9 or 10, the dealer can't have a 10 in the hole.