Renzey said:MJ -- The KO matrix strives to simplify and round its indices for simplicity sake. But more accurately, 14 vs. 10 would be surrendered at a true count (excess count per remaining deck) of +3; and 14 vs. Ace at +5 true. So if I were using KO, I'd surrender 14 vs. 10 at a +1 running count and vs. the Ace at +6 R/C. And yes, you should surrender 7/7 vs. 10 and Ace in the same way.
Renzey said:On the second matter, the KO authors have you wonging out of a six deck shoe at a true count of around -1.25. One, two and three decks in respectively, that will equal a running count of -22, -17 and -12 as their chart states. Beyond three decks in, there's not much point in wonging out since there's little shoe left. But if you're in an exceptionally deeply cut game, a running count of -7 at the four dealt deck mark would give you a -1.5 true count.
Renzey said:MJ -- Actually, I do not use KO. Understand however, that in multi-deck play, 7/7 vs. 10 or Ace is very much like any other 14. If surrender is allowed, surrender at the appropriate positive count. If you can't surrender, hit it.
Renzey said:On wongouts; wongout points are arbitrary. Personally, and largely as a practical matter, I don't wong out until the count reaches -2 true, but play all the -1 true indices in the interim. If you'd like to wong out sooner - or later, you can determine the KO equivalent R/C just by adding 4 positive points to your IRC for each deck played, then subtracting 1 point from that for each deck that remains.
It looks like you're new here. If you want to get involved, click one of these buttons!